Saturday, January 11, 2014

The mistakes and problems of Pro Evolution Soccer need to be addressed

Recently Konami has officially confirmed that PES 2015 (Pro Evolution Soccer & Winning Eleven) will be hitting the PS4 this year, but so far has not said anything about an Xbox One release. They did say as soon as they hear anything about plans for that version they would let the world know. As with last year, it looks like the Fox Engine will once again be used to bring the faces of PES to a better light. Aside from this, there are a few issues that plagued last year's release that Konami will hopefully avoid this time around.

The first is to get all the licensing agreements they can get their hands on. It seems every year EA beats them to the punch when it comes to team lineups. The second would be a stadium editor, and extra stadiums needed to be added, which were missing in last year's release. The third element would be a rock solid online mode, and one that doesn't allow the other side to cheat. Although this was intended with PES 2014, it did have some issues with the online mode when it first launched, turning a few players off in the process.

I'm not sure how well the new handling system such as "TrueBall" and "Heart" has helped or hurt PES 2014, since I've been seeing some players complain that a team's attributes dwindles when playing an away game or other negative settings. They didn't think that was fair to be affected by that sort of thing. The final thing I wanted to bring up is the weather, as PES needs rain and other weather effects. When Konami started using the Fox Engine for last year's title, I thought they did somewhat of a rush job and didn't take the time to add some of the finer attributes other sports games are known for.

I'd like to hear some of your feedback, did you think PES 2014 was better than PES 2013? Also if you had your way, what would you change or add in Pro Evolution Soccer 2015?



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